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CURRICULUM VITAE

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David Alexandro Rubio Escudero

Born in Guadalajara, Mexico.

About


Seasoned professional with expertise in setting up simulation riggs for cloth and fur. Passionate about rigging articulate characters and building lively crowd. I enjoy leading and working closely with my peers to improve workflow and ensure functionality, consistency and quality.

Work Experience

Lead Creature TD  |  DNEG
April 2020 - Present
 
  • Rigging/CFX/Crowd supervision.

  • Delivering creative realisation and presenting to VFX/DFX supervisors.

  • Providing creative and technical leadership as well as feedback to team of artists to support growth and development.

  • Develop workflows to ensure delivery of highest quality work to next departments.

 
Creature TD  |  DNEG
May 2018 - April 2020
 
  • Cloth/Fur Setup and Simulation.

  • Muscle/Skin Simulation.

  • Shot Sculpting.

  • Rigging of Characters and Assets.

  • Crowds Setup and Simulation.

Technical Animator  |  MPC
Jan 2018 - May 2018

  • Cloth/Fur Setup and Simulation.

  • Shot sculpting and general fixing.

  • Layout.


     

Game Designer  |  PLAIDING
[Professional Community Service]
Jan - Jun 2016

  • Lead Game Designer, level design. 

  • User interface and user experience game studies. 

  • Creation and implementation of digital assets for video game
    production on mobile platforms (Android & IOS) using Unity.


 

Editor / Content Creator  |  ESLA
[E-Sports Latin America]
[Student Intern]
August - December 2014

  • Web article and digital content creator for esports.

  • Co-caster on live esports tournament.

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Education

 

VFS
Vancouver Film School

Diploma | 3D Animation + Visual Effects | 2017

One year course | August 2016 - August 2017

Vancouver, Canada

ITESM

Instituto Tecnologico de Estudios Superiores de Monterrey

Bachelor of Fine Arts | Digital Art and Animation | 2016

Creation of digital and technical content, digital animation and video game production | 2012 - 2016

Guadalajara, Mexico

 

 

VFS
Vancouver Film School

Diploma | Interdisciplinary Workshop | 2016

Study abroad summer program | May - June 2016

Vancouver, Canada

 

 

RMIT
Royal Melbourne Institute of Technology

Study Abroad program | Video Game Studies | 2015

Study abroad program | February - July 2015

Melbourne, Australia

Technical Skills
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MAYA
HOUDINI
PYTHON
NUKE
SHOTGUN
UNITY
UNREAL
Languages

 

Spanish - 100%

English - 100%

French - 40%

Personal Skills

  • Passionate Leader

  • Avid Communicator

  • Critical Thinker

  • Intellectually Curious

  • Exceptionally Organized

  • Disciplined & Committed

CV Download
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